On Rust

Back in 2013, I started a series of posts on programming languages I found interesting. One of the languages I wanted to write about at that time was Rust. As often happens, life got in the way, and it’s only now that I’m coming round to a long overdue post. This is one of a series of posts on programming languages and you can read more about that here.

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On Scala

This is one of a series of posts on languages, you can read more about that here.

Scala's blending of programming paradigms in a single language is impressive. It's fun to write code in and is a good language for leaning into the functional plus static typing paradigm. As much as I like the language, I usually qualify recommending it outright. Scala is the language I find myself most conflicted over - the part of me that likes programming loves it, the part of me that goes oncall has a doubt. 

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On Go

This is one of a series of posts on languages, you can read more about that here.

A grab bag of observations on the Go programming language, positive and negative. It bucks some orthodoxy on what a good effective language is supposed to look like. It makes sensible engineering decisions and is squarely in the category of languages I consider viable for server-side systems that you have to live with over time.  

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On Languages

I have been playing around with Erlang, Scala and Go more and more, to the point where I'm able to draw conclusions about them as production languages.  I don't consider myself expert in any of them, but like most people in my line of work I have to be able to make judgments in advance of deep understanding. I've also spent time to a lesser extent with Rust, not enough to decide anything much. I've been foostering with Erlang and Scala on and off for years, Go and Rust are more recent.

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